Within 30 minutes, Wild Hearts players should be familiar with the basic concepts the game deals with and be set for what’s shaping up to be an enjoyable cooperative hunting and crafting adventure. They don’t want you to explain too much they want to learn more in a hands-on way by experiencing it themselves through play.”ĭigital Trends put this to the test with our playable three-hour build of the earliest parts of Wild Hearts and found its introduction and tutorials to be better than anything Monster Hunter has done. “Players around the world don’t tend to like information being over-presented. “We wanted to understand better how this game might be received by players in different parts of the world,” Co-Director Takuto Edagawa said when discussing the fruits of the EA partnership. To solve this issue, it partnered with Electronic Arts’ EA Originals label to better understand how western players prefer to be treated in the earliest stages of a complicated adventure.
Koei Tecmo development team Omega Force didn’t want to repeat this mistake with Wild Hearts - its upcoming fantasy monster-hunting game with a complex offensive crafting element. Although Capcom’s Monster Hunter series is more popular than ever in the West, it’s still a daunting series to get into because of its overbearing tutorials and complicated UI.